Documentation for the engine scripting API.


 Animation clips, skeletal and blend shape animation, animation playback, blending and other features.
 Audio clips, 3D sound and music reproduction.
 Graphical user interface, including elements, styles and localization.
 Input (mouse, keyboard, gamepad, etc.).
 Variety of general purpose math functionality.
 Physics system: colliders, triggers, rigidbodies, joints, scene queries, etc.
 Materials, shaders, textures, meshes and components relating to rendering.
 Resource types and resource management functionality.
 Scene objects and components.
 Serialization and deserialization of native objects.
 Various utility functionality.