Utility

Description

Various utility methods and types used by the editor layer.

Classes

class  BuiltinEditorResources
 Contains a set of built-in resources used by the editor. More...
 
struct  EditorUtility::SceneObjProxy
 Contains stored information about stored scene object instance data, including all of its children and components. More...
 
class  EditorUtility
 Contains miscellaneous helper methods. More...
 

Enumerations

enum  ProjectIcon {
  Folder, Mesh, Font, Texture,
  PlainText, ScriptCode, SpriteTexture, Shader,
  ShaderInclude, Material, Prefab, GUISkin,
  PhysicsMaterial, PhysicsMesh, AudioClip, AnimationClip
}
 Types of valid icons used when viewing the project library. More...
 
enum  ToolbarIcon {
  NewCamera, NewRenderable, NewPointLight, NewDirLight,
  NewSpotLight, NewSceneObject, NewCube, NewSphere,
  NewCone, NewQuad, NewMat, NewCSScript,
  NewShader, NewSpriteTex, Pause, Play,
  Step, Undo, Redo, OpenProject,
  SaveProject, SaveScene
}
 Types of icons that may be displayed on the tool bar. More...
 
enum  SceneWindowIcon {
  View, Move, Rotate, Scale,
  Pivot, Center, Local, World,
  MoveSnap, RotateSnap
}
 Types of icons that may be displayed in the scene window. More...
 
enum  InspectorWindowIcon {
  Create, Clone, Clear, Resize,
  Delete, MoveUp, MoveDown, Edit,
  Apply, Add, Cancel
}
 Types of icons that may be displayed in the inspector window. More...
 
enum  LibraryWindowIcon { Home, Up, Clear, Options }
 Types of icons that may be displayed in the library window. More...
 
enum  AnimationWindowIcon {
  Play, Record, FrameForward, FrameBack,
  AddKeyframe, AddEvent, Keyframe, Event
}
 Types of icons that may be displayed in the animation editor window. More...
 
enum  EditorIcon { X, Component, SceneObject }
 Types of icons used in various areas throughout the editor. More...
 
enum  LogMessageIcon { Info, Warning, Error }
 Types of icons to be used along with log messages depending on their severity. More...
 

Enumeration Type Documentation

enum AnimationWindowIcon
strong

Types of icons that may be displayed in the animation editor window.

enum EditorIcon
strong

Types of icons used in various areas throughout the editor.

enum InspectorWindowIcon
strong

Types of icons that may be displayed in the inspector window.

enum LibraryWindowIcon
strong

Types of icons that may be displayed in the library window.

enum LogMessageIcon
strong

Types of icons to be used along with log messages depending on their severity.

enum ProjectIcon
strong

Types of valid icons used when viewing the project library.

enum SceneWindowIcon
strong

Types of icons that may be displayed in the scene window.

enum ToolbarIcon
strong

Types of icons that may be displayed on the tool bar.