Logging messages

Logging can be a useful way to debug issues during development, or notify the user that an error occurred. In Banshee it is handled though the Debug class. Use gDebug() for an easy way to access the Debug instance.

Use any of these methods to log a new message:

UINT32 x = 5;
gDebug().logDebug("Value of x is: " + toString(x));
if(x != 5)
gDebug().logError("X must equal 5!");

All logged messages will be output to the standard console output, as well as the attached debugger output (if any).

Messages are also saved internally, and can be output to a .html file by calling Debug::saveLog().